using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using System.IO;
using Microsoft.Xna.Framework.Content;

namespace DSEngine.Sprite
{
    public class SpAnimationFrame 
    {
        public string Name { get; set; }
        public Vector2 Offset { get; set; }
        public Vector2 Size { get; set; }
        public float During { get; set; }
    }
    public class SpAnimationInfo
    { 
        public SpAnimationInfo()
        {

        }
        public List<SpAnimationFrame> Frames { get; set; }
        public string Name { get; set; }
        public bool IsLoop { get; set; }
        public bool IsSmooth { get; set; }
        internal int RefCount { get; set; } 
    }
}
